Saturday, June 18, 2016

Application components are the essential building blocks of an Android application. These components are loosely coupled by the application manifest file AndroidManifest.xml that describes each component of the application and how they interact.
There are following four main components that can be used within an Android application:
ComponentsDescription
ActivitiesThey dictate the UI and handle the user interaction to the smart phone screen
ServicesThey handle background processing associated with an application.
Broadcast ReceiversThey handle communication between Android OS and applications.
Content ProvidersThey handle data and database management issues.

Activities

An activity represents a single screen with a user interface,in-short Activity performs actions on the screen. For example, an email application might have one activity that shows a list of new emails, another activity to compose an email, and another activity for reading emails. If an application has more than one activity, then one of them should be marked as the activity that is presented when the application is launched.
An activity is implemented as a subclass of Activity class as follows −
public class MainActivity extends Activity {

}

Services

A service is a component that runs in the background to perform long-running operations. For example, a service might play music in the background while the user is in a different application, or it might fetch data over the network without blocking user interaction with an activity.
A service is implemented as a subclass of Service class as follows −
public class MyService extends Service {

}

Broadcast Receivers

Broadcast Receivers simply respond to broadcast messages from other applications or from the system. For example, applications can also initiate broadcasts to let other applications know that some data has been downloaded to the device and is available for them to use, so this is broadcast receiver who will intercept this communication and will initiate appropriate action.
A broadcast receiver is implemented as a subclass of BroadcastReceiverclass and each message is broadcaster as an Intent object.
public class MyReceiver  extends  BroadcastReceiver {
   
   public void onReceive(context,intent){}

}

Content Providers

A content provider component supplies data from one application to others on request. Such requests are handled by the methods of the ContentResolverclass. The data may be stored in the file system, the database or somewhere else entirely.
A content provider is implemented as a subclass of ContentProvider class and must implement a standard set of APIs that enable other applications to perform transactions.
public class MyContentProvider extends  ContentProvider {
   
   public void onCreate(){}

}
We will go through these tags in detail while covering application components in individual chapters.

Additional Components

There are additional components which will be used in the construction of above mentioned entities, their logic, and wiring between them. These components are −

ComponentsDescription
FragmentsRepresents a portion of user interface in an Activity.
ViewsUI elements that are drawn on-screen including buttons, lists forms etc.
LayoutsView hierarchies that control screen format and appearance of the views.
IntentsMessages wiring components together.
ResourcesExternal elements, such as strings, constants and drawable pictures.
ManifestConfiguration file for the application.

Monday, May 30, 2016

Android - Overview

What is Android?



Android is an open source and Linux-based Operating System for mobile devices such as smartphones and tablet computers. Android was developed by the Open Handset Alliance, led by Google, and other companies.
Android offers a unified approach to application development for mobile devices which means developers need only develop for Android, and their applications should be able to run on different devices powered by Android.
The first beta version of the Android Software Development Kit (SDK) was released by Google in 2007 where as the first commercial version, Android 1.0, was released in September 2008.
On June 27, 2012, at the Google I/O conference, Google announced the next Android version, 4.1 Jelly Bean. Jelly Bean is an incremental update, with the primary aim of improving the user interface, both in terms of functionality and performance.
The source code for Android is available under free and open source software licenses. Google publishes most of the code under the Apache License version 2.0 and the rest, Linux kernel changes, under the GNU General Public License version 2.
Why Android ?



Features of Android
Android is a powerful operating system competing with Apple 4GS and supports great features. Few of them are listed below:
Feature
Description
Beautiful UI
Android OS basic screen provides a beautiful and intuitive user interface.
Connectivity
GSM/EDGE, IDEN, CDMA, EV-DO, UMTS, Bluetooth, Wi-Fi, LTE, NFC and WiMAX.
Storage
SQLite, a lightweight relational database, is used for data storage purposes.
Media support
H.263, H.264, MPEG-4 SP, AMR, AMR-WB, AAC, HE-AAC, AAC 5.1, MP3, MIDI, Ogg Vorbis, WAV, JPEG, PNG, GIF, and BMP
Messaging
SMS and MMS
Web browser
Based on the open-source WebKit layout engine, coupled with Chrome's V8 JavaScript engine supporting HTML5 and CSS3.
Multi-touch
Android has native support for multi-touch which was initially made available in handsets such as the HTC Hero.
Multi-tasking
User can jump from one task to another and same time various application can run simultaneously.
Resizable widgets
Widgets are resizable, so users can expand them to show more content or shrink them to save space
Multi-Language
Supports single direction and bi-directional text.
GCM
Google Cloud Messaging (GCM) is a service that lets developers send short message data to their users on Android devices, without needing a proprietary sync solution.
Wi-Fi Direct
A technology that lets apps discover and pair directly, over a high-bandwidth peer-to-peer connection.
Android Beam
A popular NFC-based technology that lets users instantly share, just by touching two NFC-enabled phones together.
Android Applications
Android applications are usually developed in the Java language using the Android Software Development Kit.
Once developed, Android applications can be packaged easily and sold out either through a store such as Google Play,SlideME,Opera Mobile Store,Mobango,F-droid and the Amazon Appstore.
Android powers hundreds of millions of mobile devices in more than 190 countries around the world. It's the largest installed base of any mobile platform and growing fast. Every day more than 1 million new Android devices are activated worldwide.
This tutorial has been written with an aim to teach you how to develop and package Android application. We will start from environment setup for Android application programming and then drill down to look into various aspects of Android applications.
Categories of Android applications
There are many android applications in the market. The top categories are:
Categories
History of Android
The code names of android ranges from A to L currently, such as Aestro, Blender, Cupcake, Donut, Eclair, Froyo, Gingerbread, Honeycomb, Ice Cream Sandwitch, Jelly Bean, KitKat and Lollipop. Let's understand the android history in a sequence.
Jistory
What is API level?
API Level is an integer value that uniquely identifies the framework API revision offered by a version of the Android platform.
Platform Version
API Level
VERSION_CODE
Android 5.1
22
LOLLIPOP_MR1
Android 5.0
21
LOLLIPOP
Android 4.4W
20
KITKAT_WATCH
KitKat for Wearables Only
Android 4.4
19
KITKAT
Android 4.3
18
JELLY_BEAN_MR2
Android 4.2, 4.2.2
17
JELLY_BEAN_MR1
Android 4.1, 4.1.1
16
JELLY_BEAN
Android 4.0.3, 4.0.4
15
ICE_CREAM_SANDWICH_MR1
Android 4.0, 4.0.1, 4.0.2
14
ICE_CREAM_SANDWICH
Android 3.2
13
HONEYCOMB_MR2
Android 3.1.x
12
HONEYCOMB_MR1
Android 3.0.x
11
HONEYCOMB
Android 2.3.4
Android 2.3.3
10
GINGERBREAD_MR1
Android 2.3.2
Android 2.3.1
Android 2.3
9
GINGERBREAD
Android 2.2.x
8
FROYO
Android 2.1.x
7
ECLAIR_MR1
Android 2.0.1
6
ECLAIR_0_1
Android 2.0
5
ECLAIR
Android 1.6
4
DONUT
Android 1.5
3
CUPCAKE
Android 1.1
2
BASE_1_1
Android 1.0
1
BASE

Android - Environment Setup

You will be glad to know that you can start your Android application development on either of the following operating systems −
·        Microsoft Windows XP or later version.
·        Mac OS X 10.5.8 or later version with Intel chip.
·        Linux including GNU C Library 2.7 or later.
Second point is that all the required tools to develop Android applications are freely available and can be downloaded from the Web. Following is the list of software's you will need before you start your Android application programming.
·        Java JDK5 or later version
·        Android SDK
·        Java Runtime Environment (JRE) 6
·        Android Studio
·        Eclipse IDE for Java Developers (optional)
·        Android Development Tools (ADT) Eclipse Plug-in (optional)
Here last two components are optional and if you are working on Windows machine then these components make your life easy while doing Java based application development. So let us have a look how to proceed to set required environment.
Set-up Java Development Kit (JDK)
You can download the latest version of Java JDK from Oracle's Java site: Java SE Downloads. You will find instructions for installing JDK in downloaded files, follow the given instructions to install and configure the setup. Finally set PATH and JAVA_HOME environment variables to refer to the directory that containsjava and javac, typically java_install_dir/bin and java_install_dir respectively.
If you are running Windows and installed the JDK in C:\jdk1.6.0_15, you would have to put the following line in your C:\autoexec.bat file.
set PATH=C:\jdk1.7.0_75\bin;%PATH%
set JAVA_HOME=C:\jdk1.7.0_75
Alternatively, you could also right-click on My Computer, select Properties, thenAdvanced, then Environment Variables. Then, you would update the PATH value and press the OK button.
On Linux, if the SDK is installed in /usr/local/jdk1.6.0_15 and you use the C shell, you would put the following code into your .cshrc file.
setenv PATH /usr/local/jdk1.7.0_75/bin:$PATH
setenv JAVA_HOME /usr/local/jdk1.7.0_75
Alternatively, if you use an Integrated Development Environment (IDE) Eclipse, then it will know automatically where you have installed your Java.
Android IDEs
There are so many sophisticated Technologies are available to develop android applications, the familiar technologies, which are predominantly using tools as follows
·        Android Studio
·        Eclipse IDE